procfunc
procfunc
pf.compute_graph
pf.nodes
pf.ops
pf.tracer
pf.transforms
pf.transpiler
pf.types
procfunc
Index
Index
_
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A
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B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
J
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
U
|
V
|
W
|
X
|
Y
|
Z
_
__init__() (procfunc.compute_graph.AttributeProxy method)
(procfunc.compute_graph.compute_graph.ComputeGraph method)
(procfunc.compute_graph.ComputeGraph method)
(procfunc.compute_graph.ConstantNode method)
(procfunc.compute_graph.FunctionCallNode method)
(procfunc.compute_graph.GetAttributeNode method)
(procfunc.compute_graph.InputPlaceholderNode method)
(procfunc.compute_graph.LiteralConstant method)
(procfunc.compute_graph.MethodCallNode method)
(procfunc.compute_graph.MutatedArgumentNode method)
(procfunc.compute_graph.Node method)
(procfunc.compute_graph.node.ConstantNode method)
(procfunc.compute_graph.node.FunctionCallNode method)
(procfunc.compute_graph.node.GetAttributeNode method)
(procfunc.compute_graph.node.InputPlaceholderNode method)
(procfunc.compute_graph.node.MethodCallNode method)
(procfunc.compute_graph.node.MutatedArgumentNode method)
(procfunc.compute_graph.node.Node method)
(procfunc.compute_graph.node.ProceduralNode method)
(procfunc.compute_graph.node.SubgraphCallNode method)
(procfunc.compute_graph.ProceduralNode method)
(procfunc.compute_graph.Proxy method)
(procfunc.compute_graph.proxy.AttributeProxy method)
(procfunc.compute_graph.proxy.Proxy method)
(procfunc.compute_graph.SubgraphCallNode method)
(procfunc.compute_graph.util.LiteralConstant method)
(procfunc.nodes.compositor.RenderLayersResult method)
(procfunc.nodes.geo.CaptureAttributeResult method)
(procfunc.nodes.ProcNode method)
(procfunc.ops.mesh.BevelProperties method)
(procfunc.ops.mesh.ProportionalEditProperties method)
(procfunc.tracer.Patcher method)
(procfunc.tracer.PatchFunctionTarget method)
(procfunc.tracer.RngProxy method)
(procfunc.tracer.RngSpawnResultProxy method)
(procfunc.types.ArmatureObject method)
(procfunc.types.BlenderAsset method)
(procfunc.types.CameraObject method)
(procfunc.types.Collection method)
(procfunc.types.CurveObject method)
(procfunc.types.EmptyObject method)
(procfunc.types.HairObject method)
(procfunc.types.Image method)
(procfunc.types.LatticeObject method)
(procfunc.types.LightObject method)
(procfunc.types.LightProbeObject method)
(procfunc.types.Material method)
(procfunc.types.MeshObject method)
(procfunc.types.MetaObject method)
(procfunc.types.Object method)
(procfunc.types.PointCloudObject method)
(procfunc.types.Texture method)
(procfunc.types.VolumeObject method)
(procfunc.types.World method)
A
a (procfunc.nodes.compositor.SepHsvaResult attribute)
(procfunc.nodes.compositor.SepRgbaResult attribute)
(procfunc.nodes.compositor.SepYccaResult attribute)
(procfunc.nodes.compositor.SepYuvaResult attribute)
absolute() (in module procfunc.nodes.math)
accumulate_field() (in module procfunc.nodes.geo)
AccumulateFieldResult (class in procfunc.nodes.geo)
acos() (in module procfunc.nodes.math)
ADD (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
add() (in module procfunc.nodes.math)
add_banned_module() (in module procfunc.tracer)
add_shader() (in module procfunc.nodes.shader)
add_wrap_target() (in module procfunc.tracer)
age (procfunc.nodes.shader.ParticleInfoResult attribute)
alias() (in module procfunc.ops.object)
align_euler_to_vector() (in module procfunc.nodes.func)
align_rotation_to_vector() (in module procfunc.nodes.func)
allow_exec (procfunc.tracer.PatchFunctionTarget attribute)
alpha (procfunc.nodes.compositor.MovieClipResult attribute)
(procfunc.nodes.func.SeparateColorResult attribute)
(procfunc.nodes.shader.AttributeResult attribute)
(procfunc.nodes.shader.ColorRampResult attribute)
(procfunc.nodes.shader.ObjectInfoResult attribute)
alpha_over() (in module procfunc.nodes.compositor)
ambient_occlusion() (in module procfunc.nodes.shader)
AmbientOcclusionResult (class in procfunc.nodes.shader)
AND (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
angle (procfunc.nodes.compositor.MovieClipResult attribute)
(procfunc.nodes.func.RotationToAxisAngleResult attribute)
angular_velocity (procfunc.nodes.shader.ParticleInfoResult attribute)
anisotropic_bsdf() (in module procfunc.nodes.shader)
anti_aliasing() (in module procfunc.nodes.compositor)
ao (procfunc.nodes.shader.AmbientOcclusionResult attribute)
apply_preexecute_patches() (procfunc.tracer.Patcher method)
ARMATURE (procfunc.types.ObjectType attribute)
ArmatureObject (class in procfunc.types)
array() (in module procfunc.ops.modifier)
as_nodegroup() (in module procfunc.nodes)
asin() (in module procfunc.nodes.math)
Asset (class in procfunc.types)
astype() (procfunc.nodes.ProcNode method)
atan() (in module procfunc.nodes.math)
atan2() (in module procfunc.nodes.math)
attribute (procfunc.nodes.geo.InputNamedAttributeResult attribute)
(procfunc.nodes.geo.RaycastResult attribute)
attribute() (in module procfunc.nodes.shader)
attribute_domain_size() (in module procfunc.nodes.geo)
attribute_statistic() (in module procfunc.nodes.geo)
AttributeDomainSizeResult (class in procfunc.nodes.geo)
AttributeProxy (class in procfunc.compute_graph)
(class in procfunc.compute_graph.proxy)
AttributeResult (class in procfunc.nodes.shader)
attributes (procfunc.nodes.geo.CaptureAttributeResult attribute)
AttributeStatisticResult (class in procfunc.nodes.geo)
autowrap_module() (in module procfunc.tracer)
axes_to_rotation() (in module procfunc.nodes.func)
axis (procfunc.nodes.func.RotationToAxisAngleResult attribute)
axis_angle_to_rotation() (in module procfunc.nodes.func)
B
b (procfunc.nodes.compositor.SepRgbaResult attribute)
(procfunc.nodes.func.SeparateRgbResult attribute)
backfacing (procfunc.nodes.shader.GeometryResult attribute)
background() (in module procfunc.nodes.shader)
bbox_corners() (in module procfunc.ops.attr)
bbox_min_max() (in module procfunc.ops.attr)
bevel() (in module procfunc.nodes.shader)
(in module procfunc.ops.modifier)
bevel_edges() (in module procfunc.ops.mesh)
bevel_vertices() (in module procfunc.ops.mesh)
BevelProperties (class in procfunc.ops.mesh)
bilateralblur() (in module procfunc.nodes.compositor)
bisect() (in module procfunc.ops.mesh)
BIT_AND (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
BIT_OR (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
BIT_XOR (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
blackbody() (in module procfunc.nodes.shader)
BlenderAsset (class in procfunc.types)
blue (procfunc.nodes.func.SeparateColorResult attribute)
blur() (in module procfunc.nodes.compositor)
blur_attribute() (in module procfunc.nodes.geo)
bokeh_blur() (in module procfunc.nodes.compositor)
bokeh_image() (in module procfunc.nodes.compositor)
BOOLEAN (procfunc.nodes.NodeDataType attribute)
(procfunc.nodes.SocketType attribute)
boolean_and() (in module procfunc.nodes.func)
boolean_difference() (in module procfunc.ops.modifier)
boolean_intersect() (in module procfunc.ops.modifier)
boolean_not() (in module procfunc.nodes.func)
boolean_or() (in module procfunc.nodes.func)
boolean_union() (in module procfunc.ops.modifier)
boolean_xor() (in module procfunc.nodes.func)
bottom (procfunc.nodes.geo.MeshConeResult attribute)
(procfunc.nodes.geo.MeshCylinderResult attribute)
bound_box() (in module procfunc.nodes.geo)
BoundBoxResult (class in procfunc.nodes.geo)
bounding_box (procfunc.nodes.geo.BoundBoxResult attribute)
box_mask() (in module procfunc.nodes.compositor)
brick() (in module procfunc.nodes.shader)
bridge_edge_loops() (in module procfunc.ops.mesh)
bright_contrast() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.shader)
bump() (in module procfunc.nodes.shader)
C
camera (procfunc.nodes.shader.CoordResult attribute)
CAMERA (procfunc.types.ObjectType attribute)
camera_data() (in module procfunc.nodes.shader)
CameraDataResult (class in procfunc.nodes.shader)
CameraObject (class in procfunc.types)
capture_attribute() (in module procfunc.nodes.geo)
CaptureAttributeResult (class in procfunc.nodes.geo)
cb (procfunc.nodes.compositor.SepYccaResult attribute)
ceil() (in module procfunc.nodes.math)
channel_matte() (in module procfunc.nodes.compositor)
checker() (in module procfunc.nodes.shader)
child_rngs (procfunc.tracer.RngSpawnResultProxy attribute)
chroma_matte() (in module procfunc.nodes.compositor)
clamp() (in module procfunc.nodes.math)
clamp_overlap (procfunc.ops.mesh.BevelProperties attribute)
clear_scene() (in module procfunc.ops.object)
clear_values() (procfunc.compute_graph.compute_graph.ComputeGraph method)
(procfunc.compute_graph.ComputeGraph method)
clone() (procfunc.types.Object method)
closest_index (procfunc.nodes.geo.InterpolateCurvesResult attribute)
closest_weight (procfunc.nodes.geo.InterpolateCurvesResult attribute)
coerce_shaders_to_materialresult() (in module procfunc.transforms)
Collection (class in procfunc.types)
COLLECTION (procfunc.nodes.NodeDataType attribute)
(procfunc.nodes.SocketType attribute)
collection_info() (in module procfunc.nodes.geo)
color (procfunc.nodes.shader.AmbientOcclusionResult attribute)
(procfunc.nodes.shader.AttributeResult attribute)
(procfunc.nodes.shader.ColorRampResult attribute)
(procfunc.nodes.shader.ObjectInfoResult attribute)
(procfunc.nodes.shader.PointDensityResult attribute)
(procfunc.nodes.shader.TextureResult attribute)
(procfunc.nodes.shader.VoronoiResult attribute)
COLOR (procfunc.nodes.SocketType attribute)
color_balance() (in module procfunc.nodes.compositor)
color_correction() (in module procfunc.nodes.compositor)
color_matte() (in module procfunc.nodes.compositor)
color_ramp() (in module procfunc.nodes.shader)
color_spill() (in module procfunc.nodes.compositor)
ColorRampResult (class in procfunc.nodes.shader)
colors_to_hsv_definition() (in module procfunc.transforms)
comb_hsva() (in module procfunc.nodes.compositor)
comb_rgba() (in module procfunc.nodes.compositor)
comb_ycca() (in module procfunc.nodes.compositor)
comb_yuva() (in module procfunc.nodes.compositor)
combine_color() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.func)
combine_hsl() (in module procfunc.nodes.func)
combine_hsv() (in module procfunc.nodes.func)
combine_matrix() (in module procfunc.nodes.func)
combine_rgb() (in module procfunc.nodes.func)
combine_transform() (in module procfunc.nodes.func)
combine_xyz() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.func)
compare() (in module procfunc.nodes.math)
compare_color() (in module procfunc.nodes.func)
composite() (in module procfunc.nodes.compositor)
COMPOSITOR (procfunc.nodes.NodeGroupType attribute)
ComputeGraph (class in procfunc.compute_graph)
(class in procfunc.compute_graph.compute_graph)
connected (procfunc.ops.mesh.ProportionalEditProperties attribute)
constant (procfunc.nodes.shader.LightFalloffResult attribute)
constant() (in module procfunc.nodes.func)
ConstantNode (class in procfunc.compute_graph)
(class in procfunc.compute_graph.node)
convert_color_space() (in module procfunc.nodes.compositor)
convex_hull() (in module procfunc.nodes.geo)
(in module procfunc.ops.mesh)
coord() (in module procfunc.nodes.shader)
CoordResult (class in procfunc.nodes.shader)
corner_index (procfunc.nodes.geo.CornerResult attribute)
corner_pin() (in module procfunc.nodes.compositor)
CornerResult (class in procfunc.nodes.geo)
corners_of_edge() (in module procfunc.nodes.geo)
corners_of_face() (in module procfunc.nodes.geo)
corners_of_vertex() (in module procfunc.nodes.geo)
corrective_smooth() (in module procfunc.ops.modifier)
cos() (in module procfunc.nodes.math)
cosh() (in module procfunc.nodes.math)
cr (procfunc.nodes.compositor.SepYccaResult attribute)
create_wrapper() (procfunc.tracer.Patcher method)
crop() (in module procfunc.nodes.compositor)
cryptomatte() (in module procfunc.nodes.compositor)
cube_project() (in module procfunc.ops.uv)
curve (procfunc.nodes.geo.CurveStarResult attribute)
(procfunc.nodes.geo.SeparateComponentsResult attribute)
CURVE (procfunc.types.ObjectType attribute)
curve_arc() (in module procfunc.nodes.geo)
curve_bezier() (in module procfunc.nodes.geo)
curve_bezier_segment() (in module procfunc.nodes.geo)
curve_circle() (in module procfunc.nodes.geo)
curve_deform() (in module procfunc.ops.modifier)
curve_endpoint_selection() (in module procfunc.nodes.geo)
curve_index (procfunc.nodes.geo.CurveOfPointResult attribute)
curve_instances (procfunc.nodes.geo.StringToCurvesResult attribute)
curve_length() (in module procfunc.nodes.geo)
curve_line() (in module procfunc.nodes.geo)
curve_line_from_direction() (in module procfunc.nodes.geo)
curve_of_point() (in module procfunc.nodes.geo)
curve_quadrilateral() (in module procfunc.nodes.geo)
curve_rgb() (in module procfunc.nodes.compositor)
curve_set_handles() (in module procfunc.nodes.geo)
curve_spiral() (in module procfunc.nodes.geo)
curve_spline_type() (in module procfunc.nodes.geo)
curve_star() (in module procfunc.nodes.geo)
curve_to_mesh() (in module procfunc.nodes.geo)
(in module procfunc.ops.object)
curve_to_points() (in module procfunc.nodes.geo)
curve_to_points_count() (in module procfunc.nodes.geo)
curve_to_points_evaluated() (in module procfunc.nodes.geo)
curve_to_points_length() (in module procfunc.nodes.geo)
curve_vec() (in module procfunc.nodes.compositor)
CurveObject (class in procfunc.types)
CurveOfPointResult (class in procfunc.nodes.geo)
curves (procfunc.nodes.geo.InterpolateCurvesResult attribute)
CurveStarResult (class in procfunc.nodes.geo)
CurveToPointsResult (class in procfunc.nodes.geo)
custom_trace_wrapper_create (procfunc.tracer.PatchFunctionTarget attribute)
cylinder_project() (in module procfunc.ops.uv)
D
d_blur() (in module procfunc.nodes.compositor)
decimate_collapse() (in module procfunc.ops.modifier)
default_func_resolution_map() (in module procfunc.transpiler)
defocus() (in module procfunc.nodes.compositor)
deform_curves_on_surface() (in module procfunc.nodes.geo)
deg_to_rad() (in module procfunc.nodes.math)
delete_geometry() (in module procfunc.nodes.geo)
(in module procfunc.ops.mesh)
denoise() (in module procfunc.nodes.compositor)
density (procfunc.nodes.shader.PointDensityResult attribute)
despeckle() (in module procfunc.nodes.compositor)
diff_matte() (in module procfunc.nodes.compositor)
diffuse_bsdf() (in module procfunc.nodes.shader)
diffuse_depth (procfunc.nodes.shader.LightPathResult attribute)
dilate_erode() (in module procfunc.nodes.compositor)
dirty (procfunc.tracer.RngProxy attribute)
(procfunc.tracer.RngSpawnResultProxy attribute)
displace() (in module procfunc.nodes.compositor)
displacement (procfunc.types.Material attribute)
displacement() (in module procfunc.nodes.shader)
(in module procfunc.ops.modifier)
dissolve_limited() (in module procfunc.ops.mesh)
dissolve_verts() (in module procfunc.ops.mesh)
distance (procfunc.nodes.geo.ProximityResult attribute)
(procfunc.nodes.shader.VoronoiResult attribute)
distance_matte() (in module procfunc.nodes.compositor)
distribute_points_in_grid() (in module procfunc.nodes.geo)
distribute_points_in_volume() (in module procfunc.nodes.geo)
distribute_points_on_faces() (in module procfunc.nodes.geo)
distribute_points_on_faces_poisson() (in module procfunc.nodes.geo)
DistributePointsOnFacesResult (class in procfunc.nodes.geo)
distribution_to_mode() (in module procfunc.transforms)
DIV (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
divide() (in module procfunc.nodes.math)
dot (procfunc.nodes.shader.NormalResult attribute)
double_edge_mask() (in module procfunc.nodes.compositor)
dual_mesh() (in module procfunc.nodes.geo)
duplicate() (in module procfunc.ops.mesh)
(in module procfunc.ops.object)
duplicate_elements() (in module procfunc.nodes.geo)
duplicate_index (procfunc.nodes.geo.DuplicateElementsResult attribute)
DuplicateElementsResult (class in procfunc.nodes.geo)
E
edge_centers() (in module procfunc.ops.attr)
edge_count (procfunc.nodes.geo.AttributeDomainSizeResult attribute)
edge_directions() (in module procfunc.ops.attr)
edge_face_add() (in module procfunc.ops.mesh)
edge_index (procfunc.nodes.geo.EdgesOfVertexResult attribute)
edge_indices() (in module procfunc.ops.attr)
edge_lengths() (in module procfunc.ops.attr)
edge_paths_to_curves() (in module procfunc.nodes.geo)
edge_paths_to_selection() (in module procfunc.nodes.geo)
edge_split() (in module procfunc.ops.mesh)
(in module procfunc.ops.modifier)
edges_of_corner() (in module procfunc.nodes.geo)
edges_of_vertex() (in module procfunc.nodes.geo)
edges_select_sharp() (in module procfunc.ops.mesh)
edges_to_face_groups() (in module procfunc.nodes.geo)
EdgesOfCornerResult (class in procfunc.nodes.geo)
EdgesOfVertexResult (class in procfunc.nodes.geo)
eevee_specular() (in module procfunc.nodes.shader)
eliminate_duplicate_result_types() (in module procfunc.transforms)
eliminate_duplicate_subgraphs() (in module procfunc.transforms)
ellipse_mask() (in module procfunc.nodes.compositor)
emission() (in module procfunc.nodes.shader)
EMPTY (procfunc.types.ObjectType attribute)
EmptyObject (class in procfunc.types)
environment() (in module procfunc.nodes.shader)
EQUAL (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
equal() (in module procfunc.nodes.func)
euler_to_rotation() (in module procfunc.nodes.func)
exists (procfunc.nodes.geo.InputNamedAttributeResult attribute)
exponent() (in module procfunc.nodes.math)
exposure() (in module procfunc.nodes.compositor)
extract_parameter_distributions() (in module procfunc.transforms)
extract_shader_vectors_as_inputs() (in module procfunc.transforms)
extrude_edges() (in module procfunc.ops.mesh)
extrude_faces() (in module procfunc.ops.mesh)
extrude_faces_shrink_fatten() (in module procfunc.ops.mesh)
extrude_mesh() (in module procfunc.nodes.geo)
extrude_vertices() (in module procfunc.ops.mesh)
ExtrudeMeshResult (class in procfunc.nodes.geo)
F
fac (procfunc.nodes.shader.AttributeResult attribute)
(procfunc.nodes.shader.TextureResult attribute)
face_corner_count (procfunc.nodes.geo.AttributeDomainSizeResult attribute)
face_count (procfunc.nodes.geo.AttributeDomainSizeResult attribute)
(procfunc.nodes.geo.InputMeshFaceNeighborsResult attribute)
(procfunc.nodes.geo.InputMeshVertexNeighborsResult attribute)
face_index (procfunc.nodes.geo.FaceOfCornerResult attribute)
face_of_corner() (in module procfunc.nodes.geo)
face_strength_mode (procfunc.ops.mesh.BevelProperties attribute)
FaceOfCornerResult (class in procfunc.nodes.geo)
facing (procfunc.nodes.shader.LayerWeightResult attribute)
factor (procfunc.nodes.geo.SplineParameterResult attribute)
falloff (procfunc.ops.mesh.ProportionalEditProperties attribute)
field_at_index() (in module procfunc.nodes.geo)
field_on_domain() (in module procfunc.nodes.geo)
fill() (in module procfunc.ops.mesh)
fill_curve() (in module procfunc.nodes.geo)
fill_graph_defaults_with_call_node() (in module procfunc.transforms)
fill_grid() (in module procfunc.ops.mesh)
fill_holes() (in module procfunc.ops.mesh)
fillet_curve() (in module procfunc.nodes.geo)
filter() (in module procfunc.nodes.compositor)
flip() (in module procfunc.nodes.compositor)
flip_faces() (in module procfunc.nodes.geo)
flip_normals() (in module procfunc.ops.mesh)
FLOAT (procfunc.nodes.NodeDataType attribute)
(procfunc.nodes.SocketType attribute)
float_curve() (in module procfunc.nodes.func)
FLOAT_MATRIX (procfunc.nodes.NodeDataType attribute)
float_to_int() (in module procfunc.nodes.func)
FLOAT_VECTOR (procfunc.nodes.NodeDataType attribute)
FLOAT_VECTOR_2D (procfunc.nodes.NodeDataType attribute)
floor() (in module procfunc.nodes.math)
floor_mod() (in module procfunc.nodes.math)
FONT (procfunc.types.ObjectType attribute)
fps (procfunc.nodes.geo.ImageInfoResult attribute)
fraction() (in module procfunc.nodes.math)
frame (procfunc.nodes.compositor.SceneTimeResult attribute)
(procfunc.nodes.geo.InputSceneTimeResult attribute)
(procfunc.tracer.PatchFunctionTarget attribute)
frame_count (procfunc.nodes.geo.ImageInfoResult attribute)
fresnel (procfunc.nodes.shader.LayerWeightResult attribute)
fresnel() (in module procfunc.nodes.shader)
from_nodetype() (procfunc.nodes.ProcNode class method)
from_rng_proxy (procfunc.tracer.RngSpawnResultProxy attribute)
from_str() (procfunc.nodes.NodeDataType class method)
FunctionCallNode (class in procfunc.compute_graph)
(class in procfunc.compute_graph.node)
G
g (procfunc.nodes.compositor.SepRgbaResult attribute)
(procfunc.nodes.func.SeparateRgbResult attribute)
gamma() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.shader)
generated (procfunc.nodes.shader.CoordResult attribute)
generator() (in module procfunc.tracer)
GENERATORS (procfunc.tracer.TraceLevel attribute)
geometry (procfunc.nodes.geo.CaptureAttributeResult attribute)
(procfunc.nodes.geo.DuplicateElementsResult attribute)
(procfunc.nodes.geo.ObjectInfoResult attribute)
GEOMETRY (procfunc.nodes.NodeDataType attribute)
(procfunc.nodes.NodeGroupType attribute)
(procfunc.nodes.SocketType attribute)
geometry() (in module procfunc.nodes.shader)
geometry_to_instance() (in module procfunc.nodes.geo)
GeometryResult (class in procfunc.nodes.shader)
get_attribute() (in module procfunc.ops.attr)
get_named_grid() (in module procfunc.nodes.geo)
GetAttributeNode (class in procfunc.compute_graph)
(class in procfunc.compute_graph.node)
GETITEM (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
glare() (in module procfunc.nodes.compositor)
glass_bsdf() (in module procfunc.nodes.shader)
glossy_depth (procfunc.nodes.shader.LightPathResult attribute)
gradient() (in module procfunc.nodes.shader)
GRAMMAR (procfunc.tracer.TraceLevel attribute)
grammar() (in module procfunc.tracer)
graph_nodes_equal() (in module procfunc.compute_graph)
(in module procfunc.compute_graph.util)
greater_equal() (in module procfunc.nodes.func)
GREATER_THAN (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
greater_than() (in module procfunc.nodes.func)
(in module procfunc.nodes.math)
GREATER_THAN_EQUAL (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
green (procfunc.nodes.func.SeparateColorResult attribute)
grid_to_mesh() (in module procfunc.nodes.geo)
group() (in module procfunc.nodes.compositor)
group_id (procfunc.nodes.geo.SplitToInstancesResult attribute)
group_objects() (in module procfunc.ops.collection)
H
h (procfunc.nodes.compositor.SepHsvaResult attribute)
(procfunc.nodes.func.SeparateHsvResult attribute)
HAIR (procfunc.types.ObjectType attribute)
hair_bsdf() (in module procfunc.nodes.shader)
hair_info() (in module procfunc.nodes.shader)
HairInfoResult (class in procfunc.nodes.shader)
HairObject (class in procfunc.types)
harden_normals (procfunc.ops.mesh.BevelProperties attribute)
has_alpha (procfunc.nodes.geo.ImageInfoResult attribute)
height (procfunc.nodes.geo.ImageInfoResult attribute)
hit_distance (procfunc.nodes.geo.RaycastResult attribute)
hit_normal (procfunc.nodes.geo.RaycastResult attribute)
hit_position (procfunc.nodes.geo.RaycastResult attribute)
holdout() (in module procfunc.nodes.shader)
hue_correct() (in module procfunc.nodes.compositor)
hue_sat() (in module procfunc.nodes.compositor)
hue_saturation() (in module procfunc.nodes.shader)
I
id_mask() (in module procfunc.nodes.compositor)
ies() (in module procfunc.nodes.shader)
Image (class in procfunc.types)
image (procfunc.nodes.compositor.MovieClipResult attribute)
image() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.shader)
image_info() (in module procfunc.nodes.geo)
image_texture() (in module procfunc.nodes.geo)
ImageInfoResult (class in procfunc.nodes.geo)
import_mesh() (in module procfunc.ops.file)
incoming (procfunc.nodes.shader.GeometryResult attribute)
index (procfunc.nodes.geo.SplineParameterResult attribute)
(procfunc.nodes.shader.ParticleInfoResult attribute)
index_in_curve (procfunc.nodes.geo.CurveOfPointResult attribute)
index_in_face (procfunc.nodes.geo.FaceOfCornerResult attribute)
index_of_nearest() (in module procfunc.nodes.geo)
index_switch() (in module procfunc.nodes.func)
infer_distribution_hypercube() (in module procfunc.transforms)
infer_nodegroup_distributions() (in module procfunc.transforms)
inpaint() (in module procfunc.nodes.compositor)
input_active_camera() (in module procfunc.nodes.geo)
input_curve_handle_positions() (in module procfunc.nodes.geo)
input_curve_tilt() (in module procfunc.nodes.geo)
input_edge_smooth() (in module procfunc.nodes.geo)
input_id() (in module procfunc.nodes.geo)
input_image() (in module procfunc.nodes.geo)
input_index() (in module procfunc.nodes.geo)
input_instance_rotation() (in module procfunc.nodes.geo)
input_instance_scale() (in module procfunc.nodes.geo)
input_material() (in module procfunc.nodes.geo)
input_material_index() (in module procfunc.nodes.geo)
input_mesh_edge_angle() (in module procfunc.nodes.geo)
input_mesh_edge_neighbors() (in module procfunc.nodes.geo)
input_mesh_edge_vertices() (in module procfunc.nodes.geo)
input_mesh_face_area() (in module procfunc.nodes.geo)
input_mesh_face_is_planar() (in module procfunc.nodes.geo)
input_mesh_face_neighbors() (in module procfunc.nodes.geo)
input_mesh_island() (in module procfunc.nodes.geo)
input_mesh_vertex_neighbors() (in module procfunc.nodes.geo)
input_named_attribute() (in module procfunc.nodes.geo)
input_named_layer_selection() (in module procfunc.nodes.geo)
input_normal() (in module procfunc.nodes.geo)
input_position() (in module procfunc.nodes.geo)
input_radius() (in module procfunc.nodes.geo)
input_scene_time() (in module procfunc.nodes.geo)
input_shade_smooth() (in module procfunc.nodes.geo)
input_shortest_edge_paths() (in module procfunc.nodes.geo)
input_special_characters() (in module procfunc.nodes.func)
input_spline_cyclic() (in module procfunc.nodes.geo)
input_spline_resolution() (in module procfunc.nodes.geo)
input_string() (in module procfunc.nodes.func)
input_tangent() (in module procfunc.nodes.geo)
input_vector() (in module procfunc.nodes.func)
InputCurveHandlePositionsResult (class in procfunc.nodes.geo)
InputMeshEdgeAngleResult (class in procfunc.nodes.geo)
InputMeshEdgeVerticesResult (class in procfunc.nodes.geo)
InputMeshFaceNeighborsResult (class in procfunc.nodes.geo)
InputMeshIslandResult (class in procfunc.nodes.geo)
InputMeshVertexNeighborsResult (class in procfunc.nodes.geo)
InputNamedAttributeResult (class in procfunc.nodes.geo)
InputPlaceholderNode (class in procfunc.compute_graph)
(class in procfunc.compute_graph.node)
inputs (procfunc.compute_graph.compute_graph.ComputeGraph attribute)
(procfunc.compute_graph.ComputeGraph attribute)
inputs_pytree() (procfunc.compute_graph.Node method)
(procfunc.compute_graph.node.Node method)
InputSceneTimeResult (class in procfunc.nodes.geo)
InputShortestEdgePathsResult (class in procfunc.nodes.geo)
InputSpecialCharactersResult (class in procfunc.nodes.func)
inset() (in module procfunc.ops.mesh)
inset_individual() (in module procfunc.ops.mesh)
instance_count (procfunc.nodes.geo.AttributeDomainSizeResult attribute)
instance_on_points() (in module procfunc.nodes.geo)
instance_transform() (in module procfunc.nodes.geo)
instances (procfunc.nodes.geo.SeparateComponentsResult attribute)
(procfunc.nodes.geo.SplitToInstancesResult attribute)
instances_to_points() (in module procfunc.nodes.geo)
INT (procfunc.nodes.NodeDataType attribute)
(procfunc.nodes.SocketType attribute)
intercept (procfunc.nodes.shader.HairInfoResult attribute)
interpolate_curves() (in module procfunc.nodes.geo)
InterpolateCurvesResult (class in procfunc.nodes.geo)
inverse_sqrt() (in module procfunc.nodes.math)
invert() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.shader)
invert_matrix() (in module procfunc.nodes.func)
invert_rotation() (in module procfunc.nodes.func)
inverted (procfunc.nodes.geo.SeparateGeometryResult attribute)
invertible (procfunc.nodes.func.InvertMatrixResult attribute)
InvertMatrixResult (class in procfunc.nodes.func)
is_camera_ray (procfunc.nodes.shader.LightPathResult attribute)
is_diffuse_ray (procfunc.nodes.shader.LightPathResult attribute)
is_glossy_ray (procfunc.nodes.shader.LightPathResult attribute)
is_hit (procfunc.nodes.geo.RaycastResult attribute)
is_orthographic (procfunc.nodes.geo.ViewportTransformResult attribute)
is_reflection_ray (procfunc.nodes.shader.LightPathResult attribute)
is_shadow_ray (procfunc.nodes.shader.LightPathResult attribute)
is_singular_ray (procfunc.nodes.shader.LightPathResult attribute)
is_strand (procfunc.nodes.shader.HairInfoResult attribute)
is_transmission_ray (procfunc.nodes.shader.LightPathResult attribute)
is_valid (procfunc.nodes.geo.ProximityResult attribute)
(procfunc.nodes.geo.SampleResult attribute)
is_valid_offset (procfunc.nodes.geo.OffsetPointInCurveResult attribute)
is_viewport() (in module procfunc.nodes.geo)
island_count (procfunc.nodes.geo.InputMeshIslandResult attribute)
island_index (procfunc.nodes.geo.InputMeshIslandResult attribute)
item() (procfunc.nodes.ProcNode method)
(procfunc.types.Asset method)
(procfunc.types.BlenderAsset method)
(procfunc.types.Collection method)
(procfunc.types.Material method)
J
join() (in module procfunc.ops.object)
join_geometry() (in module procfunc.nodes.geo)
joined() (in module procfunc.ops.object)
K
keying() (in module procfunc.nodes.compositor)
keying_screen() (in module procfunc.nodes.compositor)
kuwahara() (in module procfunc.nodes.compositor)
L
laplacian_smooth() (in module procfunc.ops.modifier)
LATTICE (procfunc.types.ObjectType attribute)
LatticeObject (class in procfunc.types)
layer_weight() (in module procfunc.nodes.shader)
LayerWeightResult (class in procfunc.nodes.shader)
leading (procfunc.nodes.geo.AccumulateFieldResult attribute)
left (procfunc.nodes.geo.InputCurveHandlePositionsResult attribute)
length (procfunc.nodes.geo.SplineLengthResult attribute)
(procfunc.nodes.geo.SplineParameterResult attribute)
(procfunc.nodes.shader.HairInfoResult attribute)
lensdist() (in module procfunc.nodes.compositor)
less_equal() (in module procfunc.nodes.func)
LESS_THAN (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
less_than() (in module procfunc.nodes.func)
(in module procfunc.nodes.math)
LESS_THAN_EQUAL (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
levels() (in module procfunc.nodes.compositor)
lifetime (procfunc.nodes.shader.ParticleInfoResult attribute)
LIGHT (procfunc.types.ObjectType attribute)
light_falloff() (in module procfunc.nodes.shader)
light_path() (in module procfunc.nodes.shader)
LIGHT_PROBE (procfunc.types.ObjectType attribute)
LightFalloffResult (class in procfunc.nodes.shader)
LightObject (class in procfunc.types)
LightPathResult (class in procfunc.nodes.shader)
LightProbeObject (class in procfunc.types)
line (procfunc.nodes.geo.StringToCurvesResult attribute)
line_break (procfunc.nodes.func.InputSpecialCharactersResult attribute)
linear (procfunc.nodes.shader.LightFalloffResult attribute)
LiteralConstant (class in procfunc.compute_graph)
(class in procfunc.compute_graph.util)
load_blend() (in module procfunc.ops.file)
local_to_world() (in module procfunc.ops.attr)
location (procfunc.nodes.geo.ObjectInfoResult attribute)
(procfunc.nodes.shader.ObjectInfoResult attribute)
(procfunc.nodes.shader.ParticleInfoResult attribute)
logarithm() (in module procfunc.nodes.math)
loop_edge_indices() (in module procfunc.ops.attr)
loop_multi_select() (in module procfunc.ops.mesh)
loop_slide (procfunc.ops.mesh.BevelProperties attribute)
loop_starts() (in module procfunc.ops.attr)
loop_totals() (in module procfunc.ops.attr)
loop_vertex_indices() (in module procfunc.ops.attr)
LSHIFT (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
luma_matte() (in module procfunc.nodes.compositor)
M
magic() (in module procfunc.nodes.shader)
map() (procfunc.types.Collection method)
map_graph_list() (in module procfunc.transforms)
map_range() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.func)
map_subgraphs() (in module procfunc.transforms)
map_uv() (in module procfunc.nodes.compositor)
map_value() (in module procfunc.nodes.compositor)
mapping() (in module procfunc.nodes.shader)
mark_seam (procfunc.ops.mesh.BevelProperties attribute)
mark_sharp (procfunc.ops.mesh.BevelProperties attribute)
mark_sharp() (in module procfunc.ops.mesh)
mask() (in module procfunc.nodes.compositor)
Material (class in procfunc.types)
MATERIAL (procfunc.nodes.NodeDataType attribute)
(procfunc.nodes.SocketType attribute)
material (procfunc.ops.mesh.BevelProperties attribute)
material_index (procfunc.nodes.shader.ObjectInfoResult attribute)
material_index() (in module procfunc.ops.attr)
material_selection() (in module procfunc.nodes.geo)
math() (in module procfunc.nodes.compositor)
matrix (procfunc.nodes.func.InvertMatrixResult attribute)
matrix_multiply() (in module procfunc.nodes.func)
max (procfunc.nodes.geo.AttributeStatisticResult attribute)
(procfunc.nodes.geo.BoundBoxResult attribute)
(procfunc.types.ValueRange attribute)
maximum() (in module procfunc.nodes.math)
mean (procfunc.nodes.geo.AttributeStatisticResult attribute)
median (procfunc.nodes.geo.AttributeStatisticResult attribute)
merge() (in module procfunc.ops.mesh)
merge_by_distance() (in module procfunc.nodes.geo)
mesh (procfunc.nodes.geo.ExtrudeMeshResult attribute)
(procfunc.nodes.geo.MeshConeResult attribute)
(procfunc.nodes.geo.MeshCylinderResult attribute)
(procfunc.nodes.geo.MeshResult attribute)
(procfunc.nodes.geo.SeparateComponentsResult attribute)
MESH (procfunc.types.ObjectType attribute)
mesh_boolean() (in module procfunc.nodes.geo)
mesh_circle() (in module procfunc.nodes.geo)
mesh_cone() (in module procfunc.nodes.geo)
mesh_cube() (in module procfunc.nodes.geo)
mesh_cylinder() (in module procfunc.nodes.geo)
mesh_face_set_boundaries() (in module procfunc.nodes.geo)
mesh_grid() (in module procfunc.nodes.geo)
mesh_icosphere() (in module procfunc.nodes.geo)
mesh_line() (in module procfunc.nodes.geo)
mesh_line_from_endpoints() (in module procfunc.nodes.geo)
mesh_to_curve() (in module procfunc.nodes.geo)
(in module procfunc.ops.object)
mesh_to_density_grid() (in module procfunc.nodes.geo)
mesh_to_points() (in module procfunc.nodes.geo)
mesh_to_sdf_grid() (in module procfunc.nodes.geo)
mesh_to_volume() (in module procfunc.nodes.geo)
mesh_uv_sphere() (in module procfunc.nodes.geo)
MeshConeResult (class in procfunc.nodes.geo)
MeshCylinderResult (class in procfunc.nodes.geo)
MeshObject (class in procfunc.types)
MeshResult (class in procfunc.nodes.geo)
META (procfunc.types.ObjectType attribute)
metadata (procfunc.compute_graph.compute_graph.ComputeGraph attribute)
(procfunc.compute_graph.ComputeGraph attribute)
MetaObject (class in procfunc.types)
MethodCallNode (class in procfunc.compute_graph)
(class in procfunc.compute_graph.node)
min (procfunc.nodes.geo.AttributeStatisticResult attribute)
(procfunc.nodes.geo.BoundBoxResult attribute)
(procfunc.types.ValueRange attribute)
minimum() (in module procfunc.nodes.math)
mirror() (in module procfunc.ops.modifier)
miter_inner (procfunc.ops.mesh.BevelProperties attribute)
miter_outer (procfunc.ops.mesh.BevelProperties attribute)
mix() (in module procfunc.nodes.func)
mix_rgb() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.func)
mix_shader() (in module procfunc.nodes.shader)
MOD (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
module
procfunc
,
[1]
procfunc.compute_graph
,
[1]
procfunc.compute_graph.compute_graph
procfunc.compute_graph.node
procfunc.compute_graph.operators_info
procfunc.compute_graph.proxy
procfunc.compute_graph.util
procfunc.nodes
,
[1]
procfunc.nodes.compositor
procfunc.nodes.func
procfunc.nodes.geo
procfunc.nodes.math
procfunc.nodes.shader
procfunc.ops
procfunc.ops.attr
procfunc.ops.collection
procfunc.ops.curve
procfunc.ops.file
procfunc.ops.mesh
procfunc.ops.modifier
procfunc.ops.object
procfunc.ops.uv
procfunc.tracer
,
[1]
procfunc.transforms
,
[1]
procfunc.transpiler
,
[1]
procfunc.types
,
[1]
modulo() (in module procfunc.nodes.math)
move() (in module procfunc.ops.mesh)
movie_clip() (in module procfunc.nodes.compositor)
movie_distortion() (in module procfunc.nodes.compositor)
MovieClipResult (class in procfunc.nodes.compositor)
MUL (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
multiply() (in module procfunc.nodes.math)
multiply_add() (in module procfunc.nodes.math)
MutatedArgumentNode (class in procfunc.compute_graph)
(class in procfunc.compute_graph.node)
mutates (procfunc.tracer.PatchFunctionTarget attribute)
N
name (procfunc.compute_graph.compute_graph.ComputeGraph attribute)
(procfunc.compute_graph.ComputeGraph attribute)
(procfunc.tracer.PatchFunctionTarget attribute)
next_edge_index (procfunc.nodes.geo.EdgesOfCornerResult attribute)
next_vertex_index (procfunc.nodes.geo.InputShortestEdgePathsResult attribute)
Node (class in procfunc.compute_graph)
(class in procfunc.compute_graph.node)
node (procfunc.compute_graph.Proxy attribute)
(procfunc.compute_graph.proxy.Proxy attribute)
node_function() (in module procfunc.nodes)
NodeDataType (class in procfunc.nodes)
NODEGROUPS (procfunc.tracer.TraceLevel attribute)
NodeGroupType (class in procfunc.nodes)
noise() (in module procfunc.nodes.shader)
NOOP (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
normal (procfunc.nodes.geo.CurveToPointsResult attribute)
(procfunc.nodes.geo.DistributePointsOnFacesResult attribute)
(procfunc.nodes.geo.SampleCurveResult attribute)
(procfunc.nodes.shader.CoordResult attribute)
(procfunc.nodes.shader.GeometryResult attribute)
(procfunc.nodes.shader.NormalResult attribute)
normal() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.shader)
normal_map() (in module procfunc.nodes.shader)
normalize (procfunc.tracer.PatchFunctionTarget attribute)
normalize() (in module procfunc.nodes.compositor)
normalize_args_to_kwargs() (in module procfunc.compute_graph)
(in module procfunc.compute_graph.node)
NormalResult (class in procfunc.nodes.shader)
normals_make_consistent() (in module procfunc.ops.mesh)
NOT (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
NOT_EQUAL (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
not_equal() (in module procfunc.nodes.func)
O
Object (class in procfunc.types)
OBJECT (procfunc.nodes.NodeDataType attribute)
object (procfunc.nodes.shader.CoordResult attribute)
OBJECT (procfunc.nodes.SocketType attribute)
object_index (procfunc.nodes.shader.ObjectInfoResult attribute)
object_info() (in module procfunc.nodes.geo)
(in module procfunc.nodes.shader)
ObjectInfoResult (class in procfunc.nodes.geo)
(class in procfunc.nodes.shader)
ObjectType (class in procfunc.types)
offset (procfunc.ops.mesh.BevelProperties attribute)
offset_corner_in_face() (in module procfunc.nodes.geo)
offset_pct (procfunc.ops.mesh.BevelProperties attribute)
offset_point_in_curve() (in module procfunc.nodes.geo)
offset_type (procfunc.ops.mesh.BevelProperties attribute)
offset_x (procfunc.nodes.compositor.MovieClipResult attribute)
offset_y (procfunc.nodes.compositor.MovieClipResult attribute)
OffsetPointInCurveResult (class in procfunc.nodes.geo)
OperatorType (class in procfunc.compute_graph)
(class in procfunc.compute_graph.operators_info)
OR (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
outer_points (procfunc.nodes.geo.CurveStarResult attribute)
outlier_distribution() (in module procfunc.transforms)
output_file() (in module procfunc.nodes.compositor)
outputs (procfunc.compute_graph.compute_graph.ComputeGraph attribute)
(procfunc.compute_graph.ComputeGraph attribute)
P
parametric (procfunc.nodes.shader.GeometryResult attribute)
parse_material() (in module procfunc.transpiler)
parse_modifier() (in module procfunc.transpiler)
parse_object() (in module procfunc.transpiler)
parse_primitive() (in module procfunc.transpiler)
parse_scene() (in module procfunc.transpiler)
particle_info() (in module procfunc.nodes.shader)
ParticleInfoResult (class in procfunc.nodes.shader)
patch() (procfunc.tracer.Patcher method)
patched (procfunc.tracer.Patcher attribute)
Patcher (class in procfunc.tracer)
PatchFunctionTarget (class in procfunc.tracer)
pingpong() (in module procfunc.nodes.math)
pivot_point (procfunc.nodes.geo.StringToCurvesResult attribute)
pixelate() (in module procfunc.nodes.compositor)
plane_track_deform() (in module procfunc.nodes.compositor)
point_cloud (procfunc.nodes.geo.SeparateComponentsResult attribute)
point_count (procfunc.nodes.geo.AttributeDomainSizeResult attribute)
(procfunc.nodes.geo.SplineLengthResult attribute)
point_density() (in module procfunc.nodes.shader)
point_index (procfunc.nodes.geo.OffsetPointInCurveResult attribute)
(procfunc.nodes.geo.PointsOfCurveResult attribute)
point_info() (in module procfunc.nodes.shader)
POINTCLOUD (procfunc.types.ObjectType attribute)
PointCloudObject (class in procfunc.types)
PointDensityResult (class in procfunc.nodes.shader)
pointiness (procfunc.nodes.shader.GeometryResult attribute)
PointInfoResult (class in procfunc.nodes.shader)
points (procfunc.nodes.geo.CurveToPointsResult attribute)
(procfunc.nodes.geo.DistributePointsOnFacesResult attribute)
points() (in module procfunc.nodes.geo)
points_of_curve() (in module procfunc.nodes.geo)
points_to_curves() (in module procfunc.nodes.geo)
points_to_sdf_grid() (in module procfunc.nodes.geo)
points_to_vertices() (in module procfunc.nodes.geo)
points_to_volume() (in module procfunc.nodes.geo)
PointsOfCurveResult (class in procfunc.nodes.geo)
poke() (in module procfunc.ops.mesh)
polygon_areas() (in module procfunc.ops.attr)
polygon_centers() (in module procfunc.ops.attr)
polygon_normals() (in module procfunc.ops.attr)
position (procfunc.nodes.geo.ProximityResult attribute)
(procfunc.nodes.geo.SampleCurveResult attribute)
(procfunc.nodes.shader.GeometryResult attribute)
(procfunc.nodes.shader.PointInfoResult attribute)
(procfunc.nodes.shader.VoronoiResult attribute)
position_1 (procfunc.nodes.geo.InputMeshEdgeVerticesResult attribute)
position_2 (procfunc.nodes.geo.InputMeshEdgeVerticesResult attribute)
posterize() (in module procfunc.nodes.compositor)
POW (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
power() (in module procfunc.nodes.math)
premul_key() (in module procfunc.nodes.compositor)
previous_edge_index (procfunc.nodes.geo.EdgesOfCornerResult attribute)
primitive() (in module procfunc.tracer)
PRIMITIVES (procfunc.tracer.TraceLevel attribute)
principled_bsdf() (in module procfunc.nodes.shader)
principled_hair_bsdf() (in module procfunc.nodes.shader)
ProceduralNode (class in procfunc.compute_graph)
(class in procfunc.compute_graph.node)
procfunc
module
,
[1]
procfunc.compute_graph
module
,
[1]
procfunc.compute_graph.compute_graph
module
procfunc.compute_graph.node
module
procfunc.compute_graph.operators_info
module
procfunc.compute_graph.proxy
module
procfunc.compute_graph.util
module
procfunc.nodes
module
,
[1]
procfunc.nodes.compositor
module
procfunc.nodes.func
module
procfunc.nodes.geo
module
procfunc.nodes.math
module
procfunc.nodes.shader
module
procfunc.ops
module
procfunc.ops.attr
module
procfunc.ops.collection
module
procfunc.ops.curve
module
procfunc.ops.file
module
procfunc.ops.mesh
module
procfunc.ops.modifier
module
procfunc.ops.object
module
procfunc.ops.uv
module
procfunc.tracer
module
,
[1]
procfunc.transforms
module
,
[1]
procfunc.transpiler
module
,
[1]
procfunc.types
module
,
[1]
ProcNode (class in procfunc.nodes)
profile (procfunc.ops.mesh.BevelProperties attribute)
profile_type (procfunc.ops.mesh.BevelProperties attribute)
project_from_view() (in module procfunc.ops.uv)
project_point() (in module procfunc.nodes.func)
projected (procfunc.ops.mesh.ProportionalEditProperties attribute)
projection (procfunc.nodes.geo.ViewportTransformResult attribute)
ProportionalEditProperties (class in procfunc.ops.mesh)
proximity() (in module procfunc.nodes.geo)
ProximityResult (class in procfunc.nodes.geo)
Proxy (class in procfunc.compute_graph)
(class in procfunc.compute_graph.proxy)
Q
quadratic (procfunc.nodes.shader.LightFalloffResult attribute)
quads_convert_to_tris() (in module procfunc.ops.mesh)
quaternion_to_rotation() (in module procfunc.nodes.func)
R
r (procfunc.nodes.compositor.SepRgbaResult attribute)
(procfunc.nodes.func.SeparateRgbResult attribute)
rad_to_deg() (in module procfunc.nodes.math)
radius (procfunc.nodes.shader.PointInfoResult attribute)
random (procfunc.nodes.shader.HairInfoResult attribute)
(procfunc.nodes.shader.ObjectInfoResult attribute)
(procfunc.nodes.shader.ParticleInfoResult attribute)
(procfunc.nodes.shader.PointInfoResult attribute)
random_boolean() (in module procfunc.nodes.func)
RANDOM_CONTROL (procfunc.tracer.TraceLevel attribute)
random_control() (in module procfunc.tracer)
random_param() (in module procfunc.tracer)
RANDOM_PARAMS (procfunc.tracer.TraceLevel attribute)
random_per_island (procfunc.nodes.shader.GeometryResult attribute)
random_value() (in module procfunc.nodes.func)
range (procfunc.nodes.geo.AttributeStatisticResult attribute)
ray_depth (procfunc.nodes.shader.LightPathResult attribute)
ray_length (procfunc.nodes.shader.LightPathResult attribute)
ray_portal_bsdf() (in module procfunc.nodes.shader)
raycast() (in module procfunc.nodes.geo)
RaycastResult (class in procfunc.nodes.geo)
read_attribute() (in module procfunc.ops.attr)
realize_instances() (in module procfunc.nodes.geo)
red (procfunc.nodes.func.SeparateColorResult attribute)
refraction_bsdf() (in module procfunc.nodes.shader)
region_to_loop() (in module procfunc.ops.mesh)
remesh_voxel() (in module procfunc.ops.modifier)
remove_attribute() (in module procfunc.nodes.geo)
remove_doubles() (in module procfunc.ops.mesh)
remove_v1_name_from_graph() (in module procfunc.transforms)
render_layers() (in module procfunc.nodes.compositor)
RenderLayersResult (class in procfunc.nodes.compositor)
replace_ids() (in module procfunc.transforms)
replace_material() (in module procfunc.nodes.geo)
replace_string() (in module procfunc.nodes.func)
resample_curve_count() (in module procfunc.nodes.geo)
resample_curve_evaluated() (in module procfunc.nodes.geo)
resample_curve_length() (in module procfunc.nodes.geo)
resize() (in module procfunc.ops.mesh)
reverse_curve() (in module procfunc.nodes.geo)
rgb() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.shader)
rgb_curve() (in module procfunc.nodes.func)
rgb_to_bw() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.shader)
RGBA (procfunc.nodes.NodeDataType attribute)
right (procfunc.nodes.geo.InputCurveHandlePositionsResult attribute)
rng (procfunc.tracer.RngProxy attribute)
RngProxy (class in procfunc.tracer)
RngSpawnResultProxy (class in procfunc.tracer)
rotate() (in module procfunc.nodes.compositor)
(in module procfunc.ops.mesh)
rotate_euler() (in module procfunc.nodes.func)
rotate_instances() (in module procfunc.nodes.geo)
rotate_rotation() (in module procfunc.nodes.func)
rotate_vector() (in module procfunc.nodes.func)
rotation (procfunc.nodes.func.SeparateTransformResult attribute)
(procfunc.nodes.geo.CurveToPointsResult attribute)
(procfunc.nodes.geo.DistributePointsOnFacesResult attribute)
(procfunc.nodes.geo.ObjectInfoResult attribute)
ROTATION (procfunc.nodes.NodeDataType attribute)
(procfunc.nodes.SocketType attribute)
rotation_to_axis_angle() (in module procfunc.nodes.func)
rotation_to_euler() (in module procfunc.nodes.func)
rotation_to_quaternion() (in module procfunc.nodes.func)
RotationToAxisAngleResult (class in procfunc.nodes.func)
RotationToQuaternionResult (class in procfunc.nodes.func)
round() (in module procfunc.nodes.math)
RSHIFT (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
S
s (procfunc.nodes.compositor.SepHsvaResult attribute)
(procfunc.nodes.func.SeparateHsvResult attribute)
sample_curve() (in module procfunc.nodes.geo)
sample_curve_length() (in module procfunc.nodes.geo)
sample_index() (in module procfunc.nodes.geo)
sample_nearest() (in module procfunc.nodes.geo)
sample_nearest_surface() (in module procfunc.nodes.geo)
sample_uv_surface() (in module procfunc.nodes.geo)
SampleCurveResult (class in procfunc.nodes.geo)
SampleResult (class in procfunc.nodes.geo)
save_blend() (in module procfunc.ops.file)
save_mesh() (in module procfunc.ops.file)
scale (procfunc.nodes.compositor.MovieClipResult attribute)
(procfunc.nodes.func.SeparateTransformResult attribute)
(procfunc.nodes.geo.ObjectInfoResult attribute)
scale() (in module procfunc.nodes.compositor)
scale_elements() (in module procfunc.nodes.geo)
scale_instances() (in module procfunc.nodes.geo)
scene_time() (in module procfunc.nodes.compositor)
SceneTimeResult (class in procfunc.nodes.compositor)
screw() (in module procfunc.ops.modifier)
script() (in module procfunc.nodes.shader)
sdf_grid_boolean() (in module procfunc.nodes.geo)
search_autowrap_targets() (procfunc.tracer.Patcher method)
seconds (procfunc.nodes.compositor.SceneTimeResult attribute)
(procfunc.nodes.geo.InputSceneTimeResult attribute)
segments (procfunc.ops.mesh.BevelProperties attribute)
select_loose() (in module procfunc.ops.mesh)
select_more() (in module procfunc.ops.mesh)
select_nth() (in module procfunc.ops.mesh)
selection (procfunc.nodes.geo.SeparateGeometryResult attribute)
self_object() (in module procfunc.nodes.geo)
sep_hsva() (in module procfunc.nodes.compositor)
sep_rgba() (in module procfunc.nodes.compositor)
sep_ycca() (in module procfunc.nodes.compositor)
sep_yuva() (in module procfunc.nodes.compositor)
separate_color() (in module procfunc.nodes.func)
separate_components() (in module procfunc.nodes.geo)
separate_geometry() (in module procfunc.nodes.geo)
separate_hsv() (in module procfunc.nodes.func)
separate_loose() (in module procfunc.ops.mesh)
separate_mask() (in module procfunc.ops.mesh)
separate_rgb() (in module procfunc.nodes.func)
separate_transform() (in module procfunc.nodes.func)
separate_xyz() (in module procfunc.nodes.func)
SeparateColorResult (class in procfunc.nodes.func)
SeparateComponentsResult (class in procfunc.nodes.geo)
SeparateGeometryResult (class in procfunc.nodes.geo)
SeparateHsvResult (class in procfunc.nodes.func)
SeparateRgbResult (class in procfunc.nodes.func)
SeparateTransformResult (class in procfunc.nodes.func)
SeparateXyzResult (class in procfunc.nodes.func)
SepHsvaResult (class in procfunc.nodes.compositor)
SepRgbaResult (class in procfunc.nodes.compositor)
SepYccaResult (class in procfunc.nodes.compositor)
SepYuvaResult (class in procfunc.nodes.compositor)
set_alpha() (in module procfunc.nodes.compositor)
set_curve_handle_positions() (in module procfunc.nodes.geo)
set_curve_normal() (in module procfunc.nodes.geo)
set_curve_radius() (in module procfunc.nodes.geo)
set_curve_tilt() (in module procfunc.nodes.geo)
set_id() (in module procfunc.nodes.geo)
set_instance_transform() (in module procfunc.nodes.geo)
set_material() (in module procfunc.nodes.geo)
(in module procfunc.ops.object)
set_material_index() (in module procfunc.nodes.geo)
set_point_radius() (in module procfunc.nodes.geo)
set_position() (in module procfunc.nodes.geo)
set_shade_smooth() (in module procfunc.nodes.geo)
set_spline_cyclic() (in module procfunc.nodes.geo)
set_spline_resolution() (in module procfunc.nodes.geo)
set_transform() (in module procfunc.ops.object)
shade_flat() (in module procfunc.ops.object)
shade_smooth() (in module procfunc.ops.object)
Shader (class in procfunc.nodes)
SHADER (procfunc.nodes.NodeDataType attribute)
(procfunc.nodes.NodeGroupType attribute)
(procfunc.nodes.SocketType attribute)
shader_to_rgb() (in module procfunc.nodes.shader)
sheen_bsdf() (in module procfunc.nodes.shader)
shrinkwrap() (in module procfunc.ops.modifier)
side (procfunc.nodes.geo.ExtrudeMeshResult attribute)
(procfunc.nodes.geo.MeshConeResult attribute)
(procfunc.nodes.geo.MeshCylinderResult attribute)
sign() (in module procfunc.nodes.math)
signed_angle (procfunc.nodes.geo.InputMeshEdgeAngleResult attribute)
sin() (in module procfunc.nodes.math)
sinh() (in module procfunc.nodes.math)
size (procfunc.nodes.shader.ParticleInfoResult attribute)
(procfunc.ops.mesh.ProportionalEditProperties attribute)
skin() (in module procfunc.ops.modifier)
sky() (in module procfunc.nodes.shader)
slice_string() (in module procfunc.nodes.func)
smart_project() (in module procfunc.ops.uv)
smooth() (in module procfunc.ops.modifier)
smooth_maximum() (in module procfunc.nodes.math)
smooth_minimum() (in module procfunc.nodes.math)
snap() (in module procfunc.nodes.math)
SocketType (class in procfunc.nodes)
solidify() (in module procfunc.ops.modifier)
sort_elements() (in module procfunc.nodes.geo)
source_name (procfunc.tracer.PatchFunctionTarget attribute)
spawn() (procfunc.tracer.RngProxy method)
sphere_project() (in module procfunc.ops.uv)
spin() (in module procfunc.ops.mesh)
spline_count (procfunc.nodes.geo.AttributeDomainSizeResult attribute)
spline_length() (in module procfunc.nodes.geo)
spline_parameter() (in module procfunc.nodes.geo)
SplineLengthResult (class in procfunc.nodes.geo)
SplineParameterResult (class in procfunc.nodes.geo)
split() (in module procfunc.nodes.compositor)
split_edges() (in module procfunc.nodes.geo)
split_nonplanar_faces() (in module procfunc.ops.mesh)
split_to_instances() (in module procfunc.nodes.geo)
SplitToInstancesResult (class in procfunc.nodes.geo)
spread (procfunc.ops.mesh.BevelProperties attribute)
sqrt() (in module procfunc.nodes.math)
squeeze() (in module procfunc.nodes.shader)
stabilize() (in module procfunc.nodes.compositor)
standard_deviation (procfunc.nodes.geo.AttributeStatisticResult attribute)
store_named_attribute() (in module procfunc.nodes.geo)
store_named_grid() (in module procfunc.nodes.geo)
STRING (procfunc.nodes.NodeDataType attribute)
(procfunc.nodes.SocketType attribute)
string_join() (in module procfunc.nodes.geo)
string_length() (in module procfunc.nodes.func)
string_to_curves() (in module procfunc.nodes.geo)
StringToCurvesResult (class in procfunc.nodes.geo)
SUB (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
subdivide() (in module procfunc.ops.curve)
(in module procfunc.ops.mesh)
subdivide_curve() (in module procfunc.nodes.geo)
subdivide_edgering() (in module procfunc.ops.mesh)
subdivide_mesh() (in module procfunc.nodes.geo)
subdivide_surface() (in module procfunc.ops.modifier)
subdivision_surface() (in module procfunc.nodes.geo)
SubgraphCallNode (class in procfunc.compute_graph)
(class in procfunc.compute_graph.node)
subsurface_scattering() (in module procfunc.nodes.shader)
subtract() (in module procfunc.nodes.math)
sum (procfunc.nodes.geo.AttributeStatisticResult attribute)
sun_beams() (in module procfunc.nodes.compositor)
surface (procfunc.types.Material attribute)
SURFACE (procfunc.types.ObjectType attribute)
switch() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.func)
switch_view() (in module procfunc.nodes.compositor)
symmetrize() (in module procfunc.ops.mesh)
T
tab (procfunc.nodes.func.InputSpecialCharactersResult attribute)
tan() (in module procfunc.nodes.math)
tangent (procfunc.nodes.geo.CurveToPointsResult attribute)
(procfunc.nodes.geo.SampleCurveResult attribute)
(procfunc.nodes.shader.GeometryResult attribute)
tangent() (in module procfunc.nodes.shader)
tangent_normal (procfunc.nodes.shader.HairInfoResult attribute)
tanh() (in module procfunc.nodes.math)
Texture (class in procfunc.types)
TEXTURE (procfunc.nodes.NodeGroupType attribute)
(procfunc.nodes.SocketType attribute)
texture() (in module procfunc.nodes.compositor)
TextureResult (class in procfunc.nodes.shader)
thickness (procfunc.nodes.shader.HairInfoResult attribute)
time() (in module procfunc.nodes.compositor)
to_aliases() (in module procfunc.nodes)
to_compositor() (in module procfunc.nodes)
to_curve_object() (in module procfunc.nodes)
to_environment() (in module procfunc.nodes)
to_light() (in module procfunc.nodes)
to_mesh_object() (in module procfunc.nodes)
to_mesh_object_with_attributes() (in module procfunc.nodes)
to_objects_multi() (in module procfunc.nodes)
to_python() (in module procfunc.transpiler)
tonemap() (in module procfunc.nodes.compositor)
toon_bsdf() (in module procfunc.nodes.shader)
top (procfunc.nodes.geo.ExtrudeMeshResult attribute)
(procfunc.nodes.geo.MeshConeResult attribute)
(procfunc.nodes.geo.MeshCylinderResult attribute)
total (procfunc.nodes.geo.AccumulateFieldResult attribute)
(procfunc.nodes.geo.CornerResult attribute)
(procfunc.nodes.geo.EdgesOfVertexResult attribute)
(procfunc.nodes.geo.PointsOfCurveResult attribute)
total_cost (procfunc.nodes.geo.InputShortestEdgePathsResult attribute)
trace() (in module procfunc.tracer)
trace_level (procfunc.tracer.PatchFunctionTarget attribute)
TraceLevel (class in procfunc.tracer)
track_pos() (in module procfunc.nodes.compositor)
trailing (procfunc.nodes.geo.AccumulateFieldResult attribute)
transform (procfunc.nodes.geo.ObjectInfoResult attribute)
transform() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.geo)
(in module procfunc.ops.mesh)
transform_apply() (in module procfunc.ops.mesh)
transform_by_matrix() (in module procfunc.nodes.geo)
transform_compute_graph() (in module procfunc.compute_graph)
(in module procfunc.compute_graph.util)
transform_direction() (in module procfunc.nodes.func)
transform_nodetree() (in module procfunc.compute_graph)
(in module procfunc.compute_graph.util)
transform_point() (in module procfunc.nodes.func)
translate() (in module procfunc.nodes.compositor)
translate_instances() (in module procfunc.nodes.geo)
translation (procfunc.nodes.func.SeparateTransformResult attribute)
translucent_bsdf() (in module procfunc.nodes.shader)
transmission_depth (procfunc.nodes.shader.LightPathResult attribute)
transparent_bsdf() (in module procfunc.nodes.shader)
transparent_depth (procfunc.nodes.shader.LightPathResult attribute)
transpose_matrix() (in module procfunc.nodes.func)
traverse_breadth_first() (in module procfunc.compute_graph)
(in module procfunc.compute_graph.util)
traverse_depth_first() (in module procfunc.compute_graph)
(in module procfunc.compute_graph.util)
traverse_depth_first_node() (in module procfunc.compute_graph)
(in module procfunc.compute_graph.util)
traverse_nested_graphs() (in module procfunc.compute_graph)
(in module procfunc.compute_graph.util)
triangulate() (in module procfunc.nodes.geo)
(in module procfunc.ops.modifier)
trim_curve() (in module procfunc.nodes.geo)
tris_convert_to_quads() (in module procfunc.ops.mesh)
true_normal (procfunc.nodes.shader.GeometryResult attribute)
TRUEDIV (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
truncate() (in module procfunc.nodes.math)
TViewer (class in procfunc.nodes.geo)
U
u (procfunc.nodes.compositor.SepYuvaResult attribute)
unpatch_all() (procfunc.tracer.Patcher method)
unsigned_angle (procfunc.nodes.geo.InputMeshEdgeAngleResult attribute)
unsubdivide() (in module procfunc.ops.mesh)
unwrap() (in module procfunc.ops.uv)
usages_per_node() (in module procfunc.compute_graph)
(in module procfunc.compute_graph.util)
uv (procfunc.nodes.shader.CoordResult attribute)
uv_along_stroke() (in module procfunc.nodes.shader)
uv_coords() (in module procfunc.ops.attr)
uv_coords_new() (in module procfunc.ops.attr)
uv_map (procfunc.nodes.geo.MeshConeResult attribute)
(procfunc.nodes.geo.MeshCylinderResult attribute)
(procfunc.nodes.geo.MeshResult attribute)
uv_map() (in module procfunc.nodes.shader)
uv_pack_islands() (in module procfunc.nodes.geo)
uv_unwrap() (in module procfunc.nodes.geo)
V
v (procfunc.nodes.compositor.SepHsvaResult attribute)
(procfunc.nodes.compositor.SepYuvaResult attribute)
(procfunc.nodes.func.SeparateHsvResult attribute)
val_to_rgb() (in module procfunc.nodes.compositor)
value (procfunc.nodes.geo.SampleCurveResult attribute)
(procfunc.nodes.geo.SampleResult attribute)
value() (in module procfunc.nodes.compositor)
(in module procfunc.nodes.shader)
value_to_string() (in module procfunc.nodes.func)
ValueRange (class in procfunc.types)
variance (procfunc.nodes.geo.AttributeStatisticResult attribute)
vec_blur() (in module procfunc.nodes.compositor)
vector (procfunc.nodes.shader.AttributeResult attribute)
VECTOR (procfunc.nodes.SocketType attribute)
vector_absolute() (in module procfunc.nodes.math)
vector_add() (in module procfunc.nodes.math)
vector_ceil() (in module procfunc.nodes.math)
vector_compare_elementwise() (in module procfunc.nodes.func)
vector_cosine() (in module procfunc.nodes.math)
vector_cross_product() (in module procfunc.nodes.math)
vector_curve() (in module procfunc.nodes.func)
vector_displacement() (in module procfunc.nodes.shader)
vector_distance() (in module procfunc.nodes.math)
vector_divide() (in module procfunc.nodes.math)
vector_dot_product() (in module procfunc.nodes.math)
vector_faceforward() (in module procfunc.nodes.math)
vector_floor() (in module procfunc.nodes.math)
vector_fraction() (in module procfunc.nodes.math)
vector_length() (in module procfunc.nodes.math)
vector_maximum() (in module procfunc.nodes.math)
vector_minimum() (in module procfunc.nodes.math)
vector_modulo() (in module procfunc.nodes.math)
vector_multiply() (in module procfunc.nodes.math)
vector_multiply_add() (in module procfunc.nodes.math)
vector_normalize() (in module procfunc.nodes.math)
VECTOR_PACK (procfunc.compute_graph.operators_info.OperatorType attribute)
(procfunc.compute_graph.OperatorType attribute)
vector_project() (in module procfunc.nodes.math)
vector_reflect() (in module procfunc.nodes.math)
vector_refract() (in module procfunc.nodes.math)
vector_rotate_axis_angle() (in module procfunc.nodes.math)
vector_rotate_euler() (in module procfunc.nodes.math)
vector_round() (in module procfunc.nodes.math)
vector_scale() (in module procfunc.nodes.math)
vector_sine() (in module procfunc.nodes.math)
vector_snap() (in module procfunc.nodes.math)
vector_subtract() (in module procfunc.nodes.math)
vector_tangent() (in module procfunc.nodes.math)
vector_transform() (in module procfunc.nodes.math)
vector_truncate() (in module procfunc.nodes.math)
vector_wrap() (in module procfunc.nodes.math)
velocity (procfunc.nodes.shader.ParticleInfoResult attribute)
vertex_color() (in module procfunc.nodes.shader)
vertex_count (procfunc.nodes.geo.InputMeshFaceNeighborsResult attribute)
(procfunc.nodes.geo.InputMeshVertexNeighborsResult attribute)
vertex_index_1 (procfunc.nodes.geo.InputMeshEdgeVerticesResult attribute)
vertex_index_2 (procfunc.nodes.geo.InputMeshEdgeVerticesResult attribute)
vertex_of_corner() (in module procfunc.nodes.geo)
vertex_positions() (in module procfunc.ops.attr)
vertices_smooth() (in module procfunc.ops.mesh)
view (procfunc.nodes.geo.ViewportTransformResult attribute)
view_distance (procfunc.nodes.shader.CameraDataResult attribute)
view_vector (procfunc.nodes.shader.CameraDataResult attribute)
view_z_depth (procfunc.nodes.shader.CameraDataResult attribute)
viewer() (in module procfunc.nodes.compositor)
viewport_transform() (in module procfunc.nodes.geo)
ViewportTransformResult (class in procfunc.nodes.geo)
visited_frames (procfunc.tracer.Patcher attribute)
vmesh_method (procfunc.ops.mesh.BevelProperties attribute)
volume (procfunc.nodes.geo.SeparateComponentsResult attribute)
(procfunc.types.Material attribute)
VOLUME (procfunc.types.ObjectType attribute)
volume_absorption() (in module procfunc.nodes.shader)
volume_cube() (in module procfunc.nodes.geo)
volume_info() (in module procfunc.nodes.shader)
volume_principled() (in module procfunc.nodes.shader)
volume_scatter() (in module procfunc.nodes.shader)
volume_to_mesh() (in module procfunc.nodes.geo)
VolumeObject (class in procfunc.types)
voronoi() (in module procfunc.nodes.shader)
voronoi_distance() (in module procfunc.nodes.shader)
voronoi_n_spheres_distance() (in module procfunc.nodes.shader)
voronoi_smooth_f1() (in module procfunc.nodes.shader)
VoronoiResult (class in procfunc.nodes.shader)
W
w (procfunc.nodes.func.RotationToQuaternionResult attribute)
(procfunc.nodes.shader.VoronoiResult attribute)
wave() (in module procfunc.nodes.shader)
wavelength() (in module procfunc.nodes.shader)
weld() (in module procfunc.ops.modifier)
white_noise() (in module procfunc.nodes.shader)
width (procfunc.nodes.geo.ImageInfoResult attribute)
window (procfunc.nodes.shader.CoordResult attribute)
wireframe() (in module procfunc.nodes.shader)
(in module procfunc.ops.modifier)
World (class in procfunc.types)
world_to_local() (in module procfunc.ops.attr)
wrap() (in module procfunc.nodes.math)
write_attribute() (in module procfunc.ops.attr)
write_material_index() (in module procfunc.ops.attr)
write_uv_coords() (in module procfunc.ops.attr)
write_vertex_positions() (in module procfunc.ops.attr)
X
x (procfunc.nodes.func.RotationToQuaternionResult attribute)
(procfunc.nodes.func.SeparateXyzResult attribute)
(procfunc.nodes.ProcNode property)
Y
y (procfunc.nodes.compositor.SepYccaResult attribute)
(procfunc.nodes.compositor.SepYuvaResult attribute)
(procfunc.nodes.func.RotationToQuaternionResult attribute)
(procfunc.nodes.func.SeparateXyzResult attribute)
(procfunc.nodes.ProcNode property)
Z
z (procfunc.nodes.func.RotationToQuaternionResult attribute)
(procfunc.nodes.func.SeparateXyzResult attribute)
(procfunc.nodes.ProcNode property)
zcombine() (in module procfunc.nodes.compositor)